Whoa, what's this? The blog is back??? Yes, friends, tremble in fear, for I am posting! I may or may not have nailed down what I want to do with this blog, but at least it's improving. Ultimately, I want to talk about all sorts of ways that games involve story and narrative and plot (yes, those words can mean the same thing, but I also think of them as different things...maybe sometime I'll explain). Not just roleplaying games, either, because in some ways...well, boardgames have the leg up on them, in terms of mechanical storytelling. (I promise not to point fingers.)
That's what I'm doing here. Today, I'm talking about some ways that Marvel Legendary tells you a sort of story as you play the game. It's not always the best story, but that doesn't mean you should overlook it. So let's go!
Monday, October 20, 2014
Sunday, August 18, 2013
I may have bitten off more than I can chew. Maybe not. But hey, here's a wonderful outline of the reason why I'm currently panicking but excited for the upcoming week...oh, the stuff to do...and I'm not even at GenCon! Which is a good thing because then I'd be even more busy........
Saturday, July 27, 2013
Hello again! Perhaps I do stand a chance at getting the blog updated semi-regularly now. This time around, I'm reviewing +Josh T Jordan's game Heroine. (PDF is found here.) It's an RPG that gives players roles in the story of a young girl who enters a strange Other World (think of The Lion, the Witch, and the Wardrobe or Alice in Wonderland) and is challenged with saving it by growing as a person.
(As full disclosure, I received an electronic copy of Heroine for review purposes.)
Monday, July 22, 2013
So, here's another "Character Building" post! This time around, I'm actually doing it with a pragmatic motive in mind. See, I'm gonna be playing in a game of Thor Olvasrud's Torchbearer, a dungeon-crawl homage that's a hack of Mouse Guard. It streamlines the rules, and brings the genre back to a survivalist, claustrophobia-inducing adventure scenario. If you make it out alive, you might manage to grab enough loot to make it all worthwhile. That sounds awesome.
Saturday, July 6, 2013
Becoming is a pretty sweet game. I'm just gonna say that off the bat, and because it's past 1 AM here, I'm gonna keep it brief for all of you. (Getting in a quick post before I head off to CONvergence, wot?) It recently funded, and they're looking for a little more money for an awesome stretch goal. So get over there and check it out, once I explain why.
Labels: indie rpgs
Tuesday, July 2, 2013
Hello all! This time around, I'm doing a post that I call "Character Building". I've decided that now that I have a huge load of game systems on my shelves (and in my "RPG" computer folder), I should get better-acquainted with them. So begins these posts, wherein I take a game system and create a character for it. I'll start with systems that I don't really know all that well, so this time around--it's The One Ring.
Tuesday, June 18, 2013
Greetings, all! I'm finally back with another post. This time, it's what I'm gonna call my "update" post, where I give a little peek into what's going on, gaming-wise, for me. Just another way for me to keep people posted, and to keep content on the blog, eh? This time around, I've been meddling in some pesky game design, which can be loads of fun.