Good ol' Space Cadet Pinball. How's that for a throwback? |
Once upon a time, I learned the joys of a wonderful little game called "Space Cadet Pinball". I bashed the flippers, I sent the ball rocketing, I even learned how to shoot the ball up that left ramp over and over again. Then times changed, that little pinball game on my computer was no longer compatible with my version of Microsoft Windows. I had to tuck it away in the corners of my memory, but I always thought about it now and again. Then last year, I picked up a free pinball game. I quickly got enough enjoyment out of it to buy a selection of tables, and I've been playing them a lot. And I've had some interesting thoughts about how, exactly, these games build the experiences they do--including, surprisingly, storytelling.