It's an absolutely wildly bonkers idea to mix creative storytelling with the mechanics of a game; that's why I made a blog to do just that. Ludicrus Gaming is my lair of mad gaming science. Tread with caution.
Showing posts with label character building. Show all posts
Showing posts with label character building. Show all posts
Friday, December 26, 2014
Character Building: Swords Without Master, Christmas Edition!
Scribbled by
Andy Hauge

First things first, if you haven't played Swords Without Master, you need to. It's a sword-and-sorcery RPG that draws on the roots of the genre, and it's the most evocative game I've played, fantasy or non-fantasy! Here's what you need to know, first and foremost: it's a game of perilous deeds, mighty Rogues, and wondrous adventures. And we're going to create a character for it, a very...special character. After all, it is the Christmas season...
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character building
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indie rpgs
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swords without master
Monday, July 22, 2013
Character Building: Torchbearer!
Scribbled by
Andy Hauge

So, here's another "Character Building" post! This time around, I'm actually doing it with a pragmatic motive in mind. See, I'm gonna be playing in a game of Thor Olvasrud's Torchbearer, a dungeon-crawl homage that's a hack of Mouse Guard. It streamlines the rules, and brings the genre back to a survivalist, claustrophobia-inducing adventure scenario. If you make it out alive, you might manage to grab enough loot to make it all worthwhile. That sounds awesome.
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character building
Tuesday, July 2, 2013
Character Building: The One Ring RPG
Scribbled by
Andy Hauge

Hello all! This time around, I'm doing a post that I call "Character Building". I've decided that now that I have a huge load of game systems on my shelves (and in my "RPG" computer folder), I should get better-acquainted with them. So begins these posts, wherein I take a game system and create a character for it. I'll start with systems that I don't really know all that well, so this time around--it's The One Ring.
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character building
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