It's an absolutely wildly bonkers idea to mix creative storytelling with the mechanics of a game; that's why I made a blog to do just that. Ludicrus Gaming is my lair of mad gaming science. Tread with caution.
Showing posts with label pandemic. Show all posts
Showing posts with label pandemic. Show all posts
Monday, November 10, 2014
Game Stories: Countdowns of DOOM
Scribbled by
Andy Hauge

Tick, tock, tick, tock...
The Doomsday Clock: an ever-popular tool of evil masterminds with nuclear launches impending. Also found alongside self-destruct buttons. It's a little silly, but the principle behind it is rather straightforward, and it's a principle that finds its way into a lot of game designs.
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game stories
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lord of the rings
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