Like I said previously, I'm going to be making more Game Stories posts about the big picture of a game. I want to talk about how all the mini-narratives of a game come together to create the overall experience, tying theme and gameplay together. This week, that means talking about Friedemann Friese's Friday, a solitaire game about helping Robinson Crusoe off of the deserted island so that you can get some peace and quiet.
It's an absolutely wildly bonkers idea to mix creative storytelling with the mechanics of a game; that's why I made a blog to do just that. Ludicrus Gaming is my lair of mad gaming science. Tread with caution.
Showing posts with label friday. Show all posts
Showing posts with label friday. Show all posts
Monday, December 15, 2014
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